Comments on solar-prince - Item Consumption in Item Consumption

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1. Out of nowhere a rock hits them in the back and he spits out the candy. The candy is now covered in dirt and all gross, but hey at least you got an item?
You've received x1 Mystery Candy.

2. Rai feels a lot tougher and energetic (+10 stat gain)

3. Rai feels more satisfied than normal from the candy (+3 HP)!

4. Upon ingesting the mystery candy, he feels more toned (+1 stat gain). He also feels more satisfied than normal from the candy (+3 HP)!

5. It seems like they might be going through some sort of transformative growth?
Would you like to have this Isomara sport a new trait? The trait rolled through the use of the candy are the Filolumes. If you would rather Rai stay the same, the candy's effects will be changed to give you +20 HP instead of the new trait.

6. They feel more satisfied than normal from the candy (+3 HP)!

7. Out of nowhere a something hits him in the back of the head, and he spits out the candy. The candy is now covered in dirt and all gross, but hey, look, a sack! I wonder what's inside.
You've received x50ss!

8. He feels more satisfied than normal from the candy (+8 HP)!

9. Enemy Encounter!
A Humble begins to buzz around Rai's face.
Would you like to fight or flight from the Humble(s)?

10. The Isomaras whole body begins to tingle. It seems like he might be going through some sort of transformative growth?
Would you like to have Rai sport a new special trait? The trait rolled through the use of the candy is the No Scent. If you would rather your Isomara stay the same, the candy's effects will be changed to give Rai +20 HP instead of the new trait.

Tip: If your isomara currently has the Open-Minded Eater Achievement, you may choose to reroll each candy's outcome once, but must take the new outcome. Rewards and changes to your isomara will only take effect after you confirm whether you want to reroll any of these candy effects.

2026-07-24 01:47:38