Forest Exploration Activity

Details

Scour the through the forests foraging fresh fruit and other delicious morsels along with plenty of other materials.

Rewards

Currency & Item Rewards
Reward Amount
Berries Chance Exploration Roll [Forest] LootTable 1
Seashell Chance Exploration Roll [Forest & Snow] LootTable 1
Flower Chance Exploration Roll [Forest] LootTable 1
Cotton Chance Exploration Roll [Forest] LootTable 1
Stick Chance Exploration Roll [Forest & Goom] LootTable 1
Wheat Chance Exploration Roll [Forest] LootTable 1
Wood Chance + Amount Exploration Roll [Forest & Snow] LootTable 1
Mushroom Chance Exploration Roll [Forest] LootTable 1
Flowering Quince Chance + Amount Exploration Roll [Snow] LootTable 1
Honeycomb Chance + Amount Exploration Roll [Forest] LootTable 1
Bone Chance + Amount Exploration Roll [Forest, Jungle, & Desert] LootTable 1
Ailments & Inflictions [Forest] LootTable 1

Stat & Class Rewards
No character rewards.

Beach Exploration Activity

Details

Search the bountiful soft sand and washed up debris on the island beaches for materials and currency.

Rewards

Currency & Item Rewards
Reward Amount
Seashell Chance Exploration Roll [Beach, Coral Reef, & Pelemoku] LootTable 1
Eggshells Chance Exploration Roll [Beach] LootTable 1
Feathers Chance Exploration Roll [Beach, Desert, & Jungle] LootTable 1
Kelp Chance Exploration Roll [Beach] LootTable 1
Sand Chance + Amount Exploration Roll [Beach, Ocean, Desert, Coral Reef, & Goom] LootTable 1
Driftwood Chance + Amount Exploration Roll [Beach & Ocean] LootTable 1
Teeth Chance + Amount Exploration Roll [Beach & Pelemoku] LootTable 1
Coconut Chance + Amount Exploration Roll [Beach] LootTable 1
Crab Chance + Amount Exploration Roll [Beach, Coral Reef, & Pelemoku] LootTable 1
Goo Chance + Amount Exploration Roll [Beach & Goom] LootTable 1
Sand Dollar Chance + Amount Exploration Roll [Beach & Pelemoku] LootTable 1
Legendary Fruit Chance + Amount Exploration Roll [Beach] LootTable 1
Ailments & Inflictions [Beach] LootTable 1

Stat & Class Rewards
No character rewards.

Details

We set a course to find
A brand new island everywhere we roam
We are explorers reading every sign
We know the way

Rewards

Currency & Item Rewards
Reward Amount
Island Hopper Award 1

Stat & Class Rewards
No character rewards.

Northern Voyage

Details

Set off to the north of the island to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Northwestern Voyage

Details

Head northwest of the island to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Western Voyage

Details

Set off towards the setting sun to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Southwestern Voyage

Details

Set off to the southwestern end of the island to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Southern Voyage

Details

Set off to the south of the island to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Southeastern Voyage

Details

Set off past the island's southeastern part to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
1 character points

Eastern Voyage

Details

Set off towards the rising sun to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Northeastern Voyage

Details

Head northeast of the island to uncover what lies beyond.

To participate in voyaging, all Isomara require the Island Hopper achievement.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points

Tide Pools

Category: Daily

Another try at casting into the tide pools

Details

“Aye, your companions will need to go and fish for you. We got to keep the fish numbers high." states Aycorn. Seems the water in the pools and the surrounding ocean has gone back to it's normal color.

The tide pools that formed earlier have remained filled with an abundance of skrill and other sea creatures. Send out your companions to gather resources daily.

Rewards

Currency & Item Rewards
Reward Amount
Tide Pools LootTable 2

Stat & Class Rewards
No character rewards.

A cure for joint pain

Details

When an Isomara has joint pain, whether from taking a tumble while exploring, pulling a muscle while training, or consuming items like the Stance Alter Agent, they either undergo physical therapy to deal with the shift and change in their bone structure or consume foods that can heal them.

Physical therapy calls for the character's owner to draw or write about their Isomara with another Isomara with the same stance trait. Isomara is to be depicted as helping/supporting your Isomara deal with this change.

Requirements

  • Art must depict at least two isomara (the one inflicted and another)
    • Character art must be full-bodied
  • Literature must have at least 300+ words

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
1 character points

Training

Category: Daily

Training Activity

Details

Increase your character's stat points by training. 

Base stat gain is 2 for Isolings, and 3 for adults. See the training page on how to earn more stats per submission.

 

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
0 character EXP
2 character points
Queen's Cache

Queen's Cache

Category: Daily

Another try at pilfering from the treasure pile

Details

As she has come to be called by Isomara, The Queen is a large Memora who sleeps atop a pile of gathered goods. Her cache is an ever-growing pile built by other Memora of her pride.

She seems to be asleep, do you dare risk waking her up in an attempt to pilfer an item from the pile?

 

Guidelines:

  • Art must include the Isomara or companion being entered and the Queen Memora

  • Literature must be at least 150 words

 

If the Queen Memora wakes from her slumber it will initiate an encounter

  • If an encounter is triggered the Isomara will be rewarded the Queen's Gambit Achievement!

  • Along with the ability to fight or flight from the Queen

Rewards

Currency & Item Rewards
Reward Amount
Queen's Cache LootTable 2

Stat & Class Rewards
No character rewards.

A date between two Isomara

Details

When Isomara sees a potential mate, they get to know each other by going on dates. Dates are planned arrangements in which the Isomara go to spend time together. These dates can be anywhere from a fishing trip to having a meal, sharing each other's company in a particular spot, etc.

Requirements

  •  Art must include both Isomara at least 50% visible, colored and have at least a simple background
  •  Literature must be at least 500 words long
  • You must have one gem per isomara you own
  • You must have a nest

Note: When submitting this prompt, attach all courtship-related items, such as gems and nests, as add-ons, or the prompt may be declined.

Rewards

Currency & Item Rewards
No rewards.
Stat & Class Rewards
No character rewards.

Apple Bobbing

Category: Limited Time
Ends: 31 October 2023, 23:59:59 MST (6 months ago)

Try your skill at bobbing for apples

Details

 Draw your character attempting to bob for apples.

Requirements

  • Art must be colored
  • You may use any Isomara or Companion you own, or Deus the community Deustrum

Rewards

Currency & Item Rewards
Reward Amount
Mochi Currency 3
Apple Bobbing Prompt LootTable 1

Stat & Class Rewards
0 character EXP
2 character points
This prompt has ended.

Winds Brew Wildness [Part 1]

Category: Limited Time
Ends: 31 October 2023, 23:59:59 MST (6 months ago)

Bring on the Carnival Questline Part 1 - Winds Brew Wildness

Details

While windy weather alone won't stop Thyme and the rest of the crew from setting up a carnival, a thunderstorm will. Strange enough, no one has seen any lightning or rainfall, but signs of bolt strikes are present on the grounds, and the wooden stalls and decorations keep being knocked over even though they are wind-proof.
Thyme stands around a circle of other Isomara.
"We need recruits to scout and watch over the grounds and surrounding area at night. I'm not letting another year slip by without a carnival! Get anyone you can to investigate the lightning marks and keep an eye on the weather." Commands Thyme.
 
Draw/ Write about investigating the mysterious lightning strike marks and/or watching over the carnival grounds. Keep an eye out for anything bizarre and out of sorts.
 

Rewards

Currency & Item Rewards
Reward Amount
Mochi Currency 3
Seashells Currency 50

Stat & Class Rewards
0 character EXP
3 character points
This prompt has ended.

Swirling Winds & Strange Howls [Part 2]

Category: Limited Time
Ends: 31 October 2023, 23:59:59 MST (6 months ago)

Bring on the Carnival Questline Part 2 - Swirling Winds & Strange Howls

Details

     Many Isomara showed up to volunteer in the investigation. Some kept an eye from the sky, while others scoured the grounds for clues. Thyme gathers everyone back into the center of the under-construction carnival. "Thanks to everyone's efforts and assistance, we might have a lead on the strange lightning strikes causing the carnival plans to stall." His words were stern, and the Isomara around him showed excitement at what they had just heard. 

     "While no lightning was seen in the last few nights, one duo of Isomara and their companions reported hearing howling in the area. The howling was mentioned to be louder during nights of strong winds." Murmurs around the circle commenced. Some could be heard.

'Well, of course, howling is heard during the wind. This is what wind does!' shouted one Isomara. 

'I bet it was one of us here just fooling around.' said an older Isomara with a scoff.

     Thymes ears twitched upon hearing these sudden spoken thoughts and added, "No matter the cause, we will find it. I will keep a closer eye on things the next couple of days, even... if it means losing my beauty sleep." His voice got quieter as he said that, almost as if he regretted making the self-promise as soon as the words left his mouth. He gulps in some air and returns to his previous composure. "Some animals might be making a ruckus during these windy nights. We will set up the stalls again, as well as some traps. Can all of you help us gather the materials to rebuild the broken stalls and also help in laying the traps?"

This part has two solutions. You may pick either one:

  1. Supply x5 Wood or Driftwood (Can be a combination), x13 Sticks, x1 Cloth or Fabric, x1 Simple Dye, x3 String or x2 Vines, and x18 Rocks
  2. Include a drawing or story about setting traps or helping build the carnival game booths/ stalls. It must also include Thyme.

Part 3 Here

Rewards

Currency & Item Rewards
Reward Amount
Mochi Currency 5
Kiwi Daifuku Item 1
Seashells Currency 100

Stat & Class Rewards
0 character EXP
3 character points
This prompt has ended.

Ferocious Friction [Part 3]

Category: Limited Time
Ends: 31 October 2023, 23:59:59 MST (6 months ago)

Bring on the Carnival Questline Part 3 - Ferocious Friction

Details

     As everyone returned to the campground that following morning, only a few things were noticed to have been knocked over. Whimpering accompanied by tiny howls is heard coming from a triggered trap. The wooden trap laid out last night was now covered in stray foliage and a fallen sheet. As you approach, you notice marks of lightning strikes on the ground, making their way back to the center of the trap's location. You and the other crowding proceed closer with more caution.

     "Let me help. If it's a wild predator, you could be in danger." Thyme states with a paw, separating you and the trap. Having an experienced tamer reassures you. 

     Thyme gently removes the debris of leaves, sticks, and other plant matter. Then you grab one side of the sheet, and Thyme grips the other. You toss the sheet to the side, letting the light wind carry it a few paws length away. In the trap is a tiny young critter. Hunched, cowering in the wooden cage's center, was the creator of the howls. A four-legged furry critter with dark fur. It stops howling for a second and begins to shake uncontrollably. Its fur was starting to lift from the building friction until suddenly! 

ZAP! 

     The built-up static released itself outward and into the ground, leaving a darkened mark upon the earth. Thyme, yourself, and the others are lightly shocked enough to startle and back up. 

  Draw/ Write about calming the creature down. Is there something you can say or give to it? Please keep it in the trap/cage, though. We wouldn't want it to attack anyone out of fear.

  • You must have completed parts 1 & part 2 before you can complete part 3

Rewards

Currency & Item Rewards
Reward Amount
Mochi Currency 15
Seashells Currency 100
Ally Adoption Slip Item 1

Stat & Class Rewards
No character rewards.
This prompt has ended.
44 results found.